An example is Rangers Gravity Bomb which has the ability to pull groups of enemies into a small space for easier hitting. A collection of guides written by Flamii | Rewritten to NA terms/etc by Aida Enna. Luster is finally here, bringing with him a ton of new content as well, like new AC & FUN Scratch Tickets, a new Level Cap, a new Story Chapter and more. Killing a bunch of Bosses is the main focus, and all of them can be completed in less than an hour. Element for Luster only determines what style you use. Must have if you main Talis, not useful if you main Rod. Barta Blot: For four uncharged ice Techs an enemy takes, one stack of blot will be put onto the enemy. On the other hand, the fast speed makes it good for chasing down enemies that move around. Feel free to weave in Enhanced Attacks when you can. When you use an Enhance Art you can change between Move and Stay Arts versions (in other words, your Enhance Art does not have to be the same type as the initial Photon Art). Stances give percent damage bonuses. The damage per second from Enhanced Arts is not that much greater because of the length they take to perform. Rings are the usual suspects (Jumping Dodge, Atomize Lovers, Mag Excite, Just Reversal Blast, R/Critical Strike). On single-target, use 7 Barta, then 1 cBarta to trigger Barta Blot. Our chosen elements are Fire and Lightning, but this is mainly up to one's preference and can be freely changed. Archived post. You should always pair these two together. Every 100 ticks of Voltage instantly casts Shifta/Deband. Must-have, this adds so much safety into Force. I like focusing on one type of thing for each character. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Fomel is actually my favorite and the one I use the most. There are dedicated skills for these styles in the skill tree, but you'll end up taking all the points for these styles. So many options, so many things to keep track of; this one turned out more than twice as long as the other quick guides thanks to the sheer amount of stuff that's packed into Luster's moveset. By default, there are 3 primary directions S-roll can be performed; left, right, and backwards. You can also go for. For example for Fighter, if you have both Valiant Stance will be on by default if you have it while Wise Stance has to be toggled on to go out of Valiant into Wise. Slow Landing Charge: Must have. It might be hard to remember, but keep in mind holding Slash Rise and Slash Fall can give Megiverse if you need healing or give Zanverse to tack on damage before you do a big damage move. For example, if you have a weapon that hits 5-10 damage, a critical hit will always be a 10. It is HARD to perform.]. To maintain PP and gear, use stationary Quick Slash, normal attacks, and the Step Guard counterattack into a Quick Shoot combo every time the boss attacks. It lets you "un-deploy" your Talis mode by holding WA. The voltage gains of Enhance Arts are boosted. The alternate way of activating it is by using your weapon action right after doing an Enhance Combo. Its playstyle is to stay far far away and keep shooting. Slash Rise and Slash Fall: Using the jump button in the middle of performing an attack will do a Slash Rise or Slash Fall depending on if you are holding a directional input. You can see that (at least as a sub) Phantom has a lot of skill points left to play around with, even after getting the essentials and the PP boosting skill. Dodging, then hitting the weapon action button twice (Dodge -> WA -> WA) will do a Connect Attack and use half the gauge. On multi-target, you can just spam Zonde until everything dies, or cast Zonde until you have Zonde Clad, then jump in to cast cGizonde. Gunner/HunterDPS build for PSO2. You want to use this at 500 or higher voltage for a lower cooldown. Both the Quick Shoot and the charged weapon action give a safe, long range burst of damage when used appropriately. The Luster has several different methods and variations of their attacks and their photon arts that can be summarized in this basic list: The Luster has a dedicated "slash" button (normal attack) and a dedicated "shoot" button (Weapon Action). Step Guard is also a guard type move that does not count as invincibility frames. Some notable upgraded skills are: Luster also has the so called Mobile Arts, which are activated while moving and generate a movement effect. Your normal attacks send out energy waves and all your Photon Arts gain more range. Basic Attack: You throw three cards, one by one. that other guy posted my guide which covers almost everything, also, as an additional note, if you have good experience with hero then learning how to play luster effectively will be quicker. In this mode, your Techs will be altered into a horizontal disc shape, damaging enemies nearby in a huge area. Fomel style excels in this and focuses on using these for damage. Resta Field Force: I put one point here, you do not need to. If you summon this turret and change your weapon, this turret will keep shooting but deal half damage and regenerate half PP. I basically use fomel style for everything,but in quests with multi party area where a lot of mobs spawn close to each other i switch to Zandi and charge the normal attack to do the tornado attack and then i switch back to fomel. Even though the class cannot use Technics, it still has access to several supportive effects thanks to a variety of skills. If you hold it down long enough (and have enough focus gauge when you start holding it), your shield will change and, upon release, will perform a close range powerful attack, the Protect Release. Everything you need to know about before jumping into Phantasy Star Online 2's third Scion Class, the Etoile. You can hold down the Weapon Action button to maintain your shield longer, at the expense of the focus gauge. Barans bit creates a shield that reduces damage if you get hit. Gifoie: Form a fire spin around you. Just one or two early points into these can make your leveling a lot easier. The elemental bullets can store for a very long time. Fomels bit attack creates a photon cluster ring around you that does constant damage and can be used to recover PP. It's mandatory to pick all adjacent Skills including Critical Fury, Perfect Fury Bonus, Fury Stance Up, etc. Gibarta and cGibarta: Also similar. It uses Gunblades, Gunblades, and Gunblades as it's main weapons (Noticing a pattern? Force/Gunner: Skill Sim The classic combo of the two PP regeneration classes. This Ring gives you access to the Short Mirage skill when equipped. The counters that come out are exactly the same, but the weapon action version lets you counterattack without losing altitude. All of the Quests needed are quite simplistic in nature, so they are quite easy to complete, especially for higher leveled players. This active skill damage you with 20% of your max health and make your natural PP recovery super fast. Focus is a bar that you charge up by various ways depending on the weapon. You can extend without gear/focus but you'll take a damage decrease, which is pretty much a dps loss. This is your "boss that loves to stand still" combo. You can jump-cancel your attacks but unlike the Hero the Luster has a dedicated jump-slash. Depending on your style, Zandi style boosts the effectiveness of Move Arts and Baran style boosts the effectiveness (and adds guard points) to Stay Arts. Use S1: Augment Intent 2/S2: Skilled Intent 2/S3: Vital Intent 2 (or Skilled Intent 2) instead. Using Techs in this stance will shoot magic arrows to your target that have your chosen Tech's element. Defeating enemies fills this gauge faster. Soul Receptor! This will make a different sound than if you dodged an attack differently. Similarly to Etoiles Double Sabers Photon Arts, Luster has enhanced versions of his skills, which can be used by spending Luster Gunblade Focus, the unique resource of the new Scion Class. This includes, it's basics,. Repeatedly doing Brand Extension into Brand Extension as an Enhance Combo looks like the fastest way to gain a bunch of voltage at once. The Bouncer/Phantom combo is considered one of the best combinations for the Jet Boots - but the Dual Blades/Soaring Blades shines significantly more with the Bouncer/Luster combo due to the fact that the Luster's voltage contributes to shorter (if not non-existent) cooldowns. Mobbing: Luster does not have extraordinary mobbing potential with the PAs. Successful attacks will fill the Gauge; Your Critical Rate and Melee Power will get a substantial increase, for a set time, when you perform a Counter while your Focus Gauge is maxed out. It is very easy to use and gives you a giant window on its guard. Guide notes. This section will explain all Force class skills, and why or why not to put skill points into them. The first part shoots photon in front of you in a horizontal fan shape, the second part shoots photon around you in a horizontal disc shape. You are invulnerable for the entire duration. You want to use this at 500 or higher voltage for a lower cooldown. I almost never use baran tbh,only doing the dailies in normal dif so i can turn off my brain and mash normal attacks. The alternate way of activating it is by using your weapon action right after successfully dodging through an attack with a Step Dodge. The second one is more PP efficient. Zandis bit attack creates wings behind you that fire follow up shots after Photon Arts for extra damage. Skill Tree. Fore more details about Lusters Skill Tree and where to spend your precious Skill Points, make sure to check our guide here. Some of these you can only use after you reach a certain level and learn it in the skill tree. These magic bullets can home on the enemy in a small area, but it flys quickly enough to hit weak point most of the time. Gunblade Ability Plus makes it so that your highest stat between MEL and RNG is used for damage on Luster. After activating Luster as the character's class or sub-class, they should head into the weapon palette, equip a gunblade and then customize their photon arts. Multi-weapon: Rod-JetBoots. Hold jump after your attacks if you need more height. 14 extra Skill Points for your Luster Class are waiting for you. 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