blade dancer subclass 5e

. I saw the Nerdarchy Whirling Dervish video earlier and it inspired me to try and build a blade dancer of my own. As normal, you can't increase an ability score above 20 using this feature. . Another is to simply be someone from far away. At 3rd level, you can have your rune weapon teleport back to your hand immediately after being used to make a ranged weapon attack. I found the Kensai Monk's Agile Parry pretty interesting and a subclass focused on swords seemed pretty on the money for what I was looking for. Once you use this feature, you cant use it again until the end of a short or long rest. The central ability of this subclass is the Flame Stance feature, which enables the fighter to wreathe themselves in fire for 1 minute, boosting their weapon attacks, encouraging them to attack multiple enemies, and making them dangerous to grapplers. Until we can get a minimum of +3 bonus in each of our important scores, were really just scraping by. Chaotic Tide (Versatile Weapon Required). Fast Movement (Su): A blade dancer moves faster than normal. To be a Bard is to create. The Runic Knights are stalwart shieldbearers who learn magical glyphs to complement their martial abilities. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The first Blade Dancers came from the secretive tribes of Zakhara, far south of Faern, although the exact origins are contested. Pinterest. Still Mountain (Shield Required). Your choice grants you features at 3rd level and again at 7th, 15th, and 20th level. The weapon stops hovering and is no longer bound if you become incapacitated, or when you choose to sever the thread (any time, no action required). It means dodging and diving through waves of foes, slicing each one down. High Elf DEX +2, INT +1. Viewing combat as art, a deadly dance, blade dancers are prone to singing in battle. As the runeblade becomes stronger, they may study, create, or discover more glyphs to etch onto their weapon, further enhancing their abilities. Back to Main Page 5e Homebrew Character Options Subclasses, https://www.dandwiki.com/w/index.php?title=Way_of_the_Blade_Dancer_(5e_Subclass)&oldid=1551149. You regain all expended uses at the end of a long rest. To do so, youll want to choose a class that utilizes either Intelligence or Dexterity and that can give you benefits without you needing to take more than a three-level dip. Your weighty blows crash enemies around the field. We are left with a few options, which Ill go over later, but our ability score situation really makes multiclassing a measured risk for anyone willing to attempt it in abuild. As an action, you may expend a Bardic Inspiration Die, forcing a single creature of your choice within 30 feet of you that can see and/or hear you to make a Wisdom Saving throw against your Bard spell save DC. If you're playing a warlock in Dungeons and Dragons 5th edition, you have a wide variety of subclasses to choose from. Starting 3rd level, while you are not wearing any armour, your Armor Class equals 10 + your Dexterity modifier + your Charisma modifier. OC 5th Edition. Posted by 11 months ago. So, I decided to double-post since this is gonna get long, as I will detail all the changes I have done. Parivir are swordsmasters, who learn runes to augment their martial skills with devastating elemental magic. This means a score of 16 in Intelligence, Constitution, and Dexterity. When you do so, you cant do so again until you finish a short or long rest. Agility, speed, and focus are the key tenets of the bladesong, and they carry through well. At 6th level, you increase the deadliness of your strikes and agility of your steps. When you choose the starting moves you start with the Bonuses either offensive or defensive. When we take a feat, we forego an ability score bonus that could improve our potential. If you attempt to create a fourth duplicate, the first one disappears. Why mention one feature and explain it under a different header. The daggers are your main source of dpr with this, and the header stuff is just a formatting mishap. nh state police troop a ups tracking older than 120 days opennode lightning node rabbitmq publisher confirms example welker farms fs22 treasure hunt location right . You regain this ability after a short or long rest. Each dance you learn has a prerequisite weapon type that you need to perform the dance: e.g. Dec 21, 2019 - A subreddit for D&D 5e and One D&D homebrew. Beyond this, youll have to look for some custom ability score races, since Intelligence is absolutely necessary for this build. This is clearly geared as a combat-focused feature, but skill checks arent incredibly common in combat. You must be wielding a shield. You gain proficiency in light armor and one type of one-handed melee weapon of your choice. It takes the squishiest class in all of 5e and puts a sword in their hand. Okay, maybe thats a bit extreme. The blade dancer must make a Jump check; if the result is less than 5 feet, he cannot use this ability on that attack. Youre a knight from a distant land. Bladesingers keep up with the spellcasting prowess of just about any wizard, with the added benefit of a melee weapon proficiency and greatly enhanced survivability. While holding a ranged rune weapon, the range of spells you cast that do not have a range of self or target each creature within its range is equal to the spells normal range, or your rune weapons normal range, whichever is higher. Nerf: Switching effect costs 2 momentum points (until 10th level feature), Switching now allows you to swap weapons required by the dance, Clarified meaning of weapon requirements for dance, Clarified wording of certain features using one attack of an attack action. It means acrobatically dancing around a giant's punches before felling it. The Dance Moves features you are able to choose from are as follows: Like the Offensive class Starting at 1st level, you have access to different Defensive moves which are fueled by your Dancer's Will, Not as graceful but still works, and still with speed. For the next minute, every time you or a friendly creature within 15 feet of you needs to make a saving throw, they may add your Charisma modifier to that saving throw. Intelligence is your spellcasting ability for your runeblade spells, since you learn magic through study and practice. As you find or learn other spells, you can copy them into your book. If someone runs straight ahead into three different blade barriers parallel to each other, they should take three instances of damage. Mechanically, this background offers you either a position of privilege, which sees the common folk doing what they can to appease and comfort you, or retainers, commoners who will perform mundane tasks for you. Using a bonus action, you may either extend or retract the blades from within the gauntlets, allowing you to use them as weapons as you see fit. They can juggle and throw an astounding number of blades at once, as well as mystify and confound by creating doubles of themselves. Save my name, email, and website in this browser for the next time I comment. You teleport to that space holding your rune weapon, and each creature of your choice within 5 feet of you must make a Constitution saving throw against your Runeblade spell save DC or take force damage equal to 1d4 + your Intelligence modifier. If a creature makes a melee attack against you, regardless of if they hit or miss, you may make a single weapon attack against that creature as a reaction. You lose this bonus if you are prone, take damage, or if your speed becomes 0. The duplicate is a nonmagical weapon that gains the benefits of your Rune Weapon feature, and it disappears when you are no longer holding it, or your original rune weapon. We need these proficiencies in order to perform, and it gives us a chance to really excel, but its just a chance. Done well, it may be one of the strongest characters at the table. You can't take a Fighting Style option more than once, even if you later get to choose again. At 3rd level, when you make an attack with a rune weapon that has the ammunition property, you can choose to magically conjure a piece of ammunition (such as an arrow or crossbow bolt) to use with your weapon as part of the attack. Another big leap forward occurs at levels 11 and 12, where your bard spells catch up, you get Font of Inspiration and eventually your second subclass feature. Minor changes: Fluid Combat, Untiring Dancer, Dirty Tricks, Elemental Strike, Elemental Blade. Once you use this feature, you cant use it again until the end of a long rest. To cast one of these spells, you must expend a slot of the spell's level or higher. Weapons: Simple weapons, martial weapons Also important to note that this feature still does not let you target a creature that is hidden from you (as opposed to unseen by you). Theres enough that you do have some options, but realistically, most bladesingers will have the same basic loadout of spells. It is possible that there is more recent 3.5 Edition version. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock combats. It means wielding two blades at the same time as extensions of your very being. First, Dexterity should be your highest ability score, followed by Charisma, or Constitution. To make a blade or chain, you must craft it yourself, or find another Blade Dancer who is willing to make them for you. Update 12: Added a little tidbit about the Changedance. Rarely do you see male Blade Dancers but sometimes you can see . To be frank, neither option has quite what I'm looking for. At 3rd level, you can etch your runes onto more of your implements. New races like the Faery and revised races like the Goliath can be used for just about any character if you like their features and style. You gain a +2 bonus to attack rolls you make with ranged weapons. Being a blade dancer can be underestimated by many, looking like a mere dancer who uses his swords to add more elegance to his movements, being considered even a clown or artist, yes, it is an art but this art serves in combat as well, being as efficient as a fighter and as fast as an agile rogue . Done poorly? The duplicate is a nonmagical weapon that copies your rune weapons appearance and gains all the benefits of your Rune Weapon feature. The bonus is equal to your Intelligence modifier (minimum of 1). When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. We have to either (a.) Cookie Notice As long as you have weavers tools, you can use an action to weave magical thread to create a duplicate of your rune weapon, which appears in an unoccupied space within 5 feet of you. Your unerring accuracy always finds its mark. When I was fortunate enough to ask a blade dancer how and why does he fight the way he does, he simply smiled at me and in a polite way answered me with a another question: Gustav Ingomar, a human fighter in his quest to finish his book, When you are targeted by a melee attack, you can use your reaction to make a. A doomed target dies whenever it has 100 hit points or fewer. The dances listed below determine how you can spend your momentum points. share. You can either increase one ability by 2 points or two abilities by 1. This isnt necessarily a build for beginners though, as its M.A.D.ness will test your ability as a player to work with what you have to creative ends. When you take damage you lose one momentum point; you cannot get below zero momentum points. Once you use this feature, you cant use it again until you finish a long rest, unless you expend a 5th level spell slot or higher to cast the spell again. In this article, were going to be diving deep into this subclass and looking at all the ways it excels, any shortcomings it might have, and how to build the best bladesinger for your next 5e campaign. Distant land. If your rune weapon is a magical shield that already grants a bonus to AC, you dont benefit from the bonus to AC from this feature. It means acrobatically dancing around a giant's punches before felling it. You can draw or stow a pair of melee weapons when you normally would be able to draw or stow a single one. These marionette masters employ the use of dark magical thread to give a semblance of life to dolls and mannequins. Of course, this comes with other bonuses, such as artificer infusions and a steel defender to serve as your faithful ally. You always have these spells prepared, they dont count against the number of spells you have prepared, and you can cast each of them once at 3rd level without expending a spell slot. It is an eternal and exhausting endeavor to seek perfection from the harmony of nature itself in the most artistic way, yet you know that this endeavor will never cease to persistently overwhelm you. At 15th level, when you provoke an opportunity attack, you can use your reaction to make a single attack against the attacker. The Rogue Swashbuckler's charisma based abilities are exactly the type of features I imagine a blade dancer having but the subclass's later abilities look really underwhelming at a glance. When you take damage, you can use your reaction to expend one spell slot and reduce that damage to you by an amount equal to five times the spell slots level. You dont gain the +1 to attack from Glyph of Revolution since you did not change your Fighting Style, and your Archery bonus is only +2 as normal. These symbols can imbue the runeblade's arms with great power, at the same time letting the runeblade use the weapon to channel their own magic and perform spells. You cannot target through these spells, as your ammunition or spell still needs to physically pass through the barrier, but is prevented as per the spell descriptions. If you are not wearing medium or heavy armor or carrying a shield, you can activate the bladesong as a bonus action. This feature, activated on a bonus action, can be used so long as we arent wearing medium or heavy armor and were not using a shield. So if one where to embody music, their form would carry that innate magic, would it not? On a failure, this creature may not target you directly with any weapon attacks or harmful spells until the beginning of your next turn. At 3rd level, when you use your Glyph of Protection against an attack to turn a hit into a miss, you can make one melee weapon attack as part of that reaction. Until the spell ends, you use a bonus action on your turn to disperse one of the walls and reform it at another point within 90 feet of you. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Training in War and Song When you adopt. You gain proficiency with the scimitar, if you don't have it already. Does the Phasing Shots feature let you target creatures behind a wall of force or forcecage spell? That lets us work with something like a 17, 14, 14 and be completely fine (the three highest scores of a standard point array with +2 and +1 racial modifiers applied appropriately). This is the philosophy shared by Bards of the College of the Dancer. When you reach 15th level, you learn to keep a cool head while taking damage. Weapon attacks you make with advantage or against surprised creatures deal an additional 1d6 damage of the weapons type. Monks who follow this tradition wield blades as extensions of their bodies, with elegance and finesse, that often hides the deadliness disguised by gracious movements. Youll be boosting your average damage output in combat by at least around 80. Specifically, you want the kind of spells that you would normally be using to buff up your more martially trained allies. The weapon retains its magical properties. Of coarse, my first thought was to look through official classes that fit thematically leading me to look at the Blade Singer and the College of Swords Bard. Pathfinder: Kingmaker Regongar Concept Art Mod, Dark Souls 3 Yuria of Londor by hannah Ji / Jdori, Spellcasting, Fighting Style, Arcane Strike. That little line about cantrips also highlights the main functionality of this subclass. My reason for this is as a cleric, you are already . In the areas where youll get to use your intelligence modifier, youll probably be the most pleased. For example, you can morph your longsword rune weapon into a longbow. The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. Each time you learn a new dance, you can also replace one dance you know with a different one. By the time you reach 2nd level, your dedication to the study of the arcane to augment your martial skill gives you the ability to cast spells. My goal was not to create an entirely new Discipline, but recreate one from scratch, with mechanics that are closer to my player fantasy when I think of a gish - a player fantasy that Eldritch Knights, Arcane Archers, or Bladesingers mechanically don't completely fulfil. You can add your Intelligence modifier (minimum of +1) to the damage of your melee-weapon attacks while your Bladesong is active. You know two 1st-level spells of your choice from the runeblade spell list. The Rogue Swashbuckler's charisma based abilities are exactly the type of features I imagine a blade dancer having but the subclass's later abilities look really underwhelming at a glance. It ends early if you are incapacitated, if you don medium or . Overlapping AOEs should also deal multiple instances of damage. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways. Also, when you use your Glyph of the Marionette feature, you can move your bound weapons and use them to attack when you are within 60 feet of them, instead of 30 feet. Your typical wizard can choose just about any spells that they would like to. There are actually several fitting subclasses if you want to make a three or more level dip into this stealthy class. Walking the way of the blade dancer means preferring finesse over brute strength. This is a great optional feature introduced in TCoE that really allows you to explore all of your options. That way you can know how many you need to take and how many you can substitute for feats. You learn two dances of your choice, which are detailed under "Dances" below. Whats 22 x 4? Those who are deemed worthy to become Spectres are trained and are taught glyphs which help them stay undetected, fight in the shadows, and gather information. You can make only one duplicate at a time. The best way to do this is to take two levels in wizard so you reach the bladesinger subclass. Balance and seamlessly fitting into 5e's ruleset are primary design goals. Once you use this feature, you cant use it again until you finish a short or long rest. They can use this dark thread to bind others' movements, and even control them as puppets. With all that this subclass has going for it, spells are really used as a way to support the main abilities rather than the other way around like most wizards. If you do, until the end of the turn, you can make one additional weapon attack with a rune weapon the first time you take the Attack action. You can make up to three duplicates instead of just one. This is a subclass I made for a friend of mine, lemme know whatcha think! Whenever you finish a long rest, you can replace one of your known wizard cantrips with another wizard cantrip. Ask your DM to find out how he rules these scenarios. The reason I Decided to go with 5 levels of monk was to get the extra attack feature. Normally, we like to clearly see first, second, and maybe third place when were dealing with ability score importance. The Blade Dancer is a fighter who fights using their custom Weapon Created from any Craftsman they know. $1.00. Perhaps some parkour might allow them to get behind an opponent, or they might be able to slide underneath the feet of an enemy. Altogether, this is an insanely beneficial spell for a bladesinger looking to dish out a whole lot of damage. For the next minute, you and every friendly creature within 15 feet of you may add your Charisma modifier as Radiant damage to the damage rolls of their weapon, unarmed or spell attacks. Starting with 3 features of your choosing from the list below, and gain new Dance Moves at the 3rd, 5th, 7th, 9th, 13th and 18th levels. Noble Proficiency in History and Persuasion. In addition, a blade dancer can always choose to take 10 on a Balance, Jump, or Tumble check, even when circumstances would normally prevent him from doing so. Warning: This is 3.0 Edition material. That . Additionally, once per round, you can use your Arcane Strike without spending a spell slot, as if you spent a 1st-level spell slot. You learn to impose your personality on the world around you in new ways. Think of this class as a combined flavor of a Rogue, Bard and a Barbarian. If we do burn a dash action though, well be flying across the battlefield at around 80 ft. per round. The gauntlets are made with a complex function of gears that are attached to the chains, which are connected to the blade. As long as you have weavers tools, you can use an action to bind melee rune weapons with magical thread to puppeteer it from afar. You basically have multiple lives worth of protection baked into this feature, but remember that the less you have to use it, the better. There are no 2/3 casters subclasses to my knowledge. Walking the way of the blade dancer means preferring finesse over brute strength. Your movement speed increases by 10 feet. Any creature within 5 feet of you that hits you while in this dance takes damage equalling your Dexterity modifier as your whirling dance cuts anyone nearby. When you use your Dramatis Personae feature, you can make up to three duplicates of your rune weapon instead of just one. Its entire focus is on us being nimble; plus well be using it to get a good AC with light armor and, more than likely, as our weapons attack modifier. At 20th level, you discover the inscription that lends you the tenacity and purpose of legendary heroes of old. When you reach 20th level, you gain mastery over two powerful spells and can cast them with little effort. Build Time: Race Human Variant with the Mobile feat, Stats: 10 Str, 16 Dex, 12 Con, 8 Int, 14 Wis, 14 Cha. As for light armor, get what you can afford as soon as you can. Whenever you hit a creature with your weapon it gets knocked back 5 feet if the creature is considered large or smaller. Although the martial tradition of weaving magic into archery was originally borne and perfected by elven masters, many others have begun to emulate the art. Whatever the reason we choose our backgrounds, they are an important part of a character and shouldnt be easily overlooked. Bladedancer Conclave, Variant. How does the Blade Dancer's Glyph of Revolution work? The weapon must have the two-handed or versatile property for you to gain this benefit. Blade Dance; Your dance evokes the elegance and hostility of the mighty Viper. You gain temporary hit points equal to half the Arcane Strike damage dealt. As you grow and train, you sense your speed and magical attunement increasing. Additionally, any creatures of your choice that start their turn within 10 feet of you have their movement speed reduced by 10 feet. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Piercer Lastly, piercer (and any of the damage-based feats) work well if you just want to excel at the weapon youre using. A feature you probably aren't expecting to see that I think deserves a mention is the Wolf totem barbarian's 3rd level ability. When you morph your rune weapon, you can change the Fighting Style you chose for your Runeblade class into another one from the choices available from the feature. As long as you not wearing heavy armor or using a shield, you have a swimming speed and a climbing speed equal to your normal speed, and you gain a +1 bonus to armor class. With this choice, you get a character who is mysterious and exciting all at the same time. The spells count as runeblade spells for you, but they don't count against the number of runeblade spells you know. Thats a substantial bonus to be throwing at things typically difficult for a wizard to rely on. Here's some resources to check out if you dig 5E D&D bards. At the start of your turn you gain temporary hit points equalling your Charisma modifier, if you have more than 0 hit points. Each of these abilities is just as important as the last. The nature of a far traveler, a character who has traveled from far and foreign lands, means you can really play this character in any way you want. When you reach 17th level in this class, you have each option prepared at all times. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. However, their skills in the performing arts belie a deadly aptitude in combat, unleashing flurries of attacks against their foes in tandem with their troupe. You cant have a character without a race, and choosing one is probably one of the most exciting processes when it comes to building a character. Alternatively, you can choose a feat. Once you use this feature, you cant use it again until the end of a long rest. Kingdoms only employ a few hand selected Spectres to perform covert missions, in an attempt to keep the techniques shrouded in mystery. Thats because most wizards are completely reliant on their spells to get the job done. At 10th level, this means a maximum reduction of 25, which is nothing to shake a stick at. When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The first attack targeted towards you in a round where you are dancing is made with disadvantage. When you are hit by an attack or you fail a saving throw while holding your rune weapon, you can use your reaction to gain a bonus to your AC against that attack or to that saving throw. Additionally, you may replace one of those attacks with a cantrip. There are two paths currently that you can go down for this class' Archetypes (more will be added a lot later) currently there are the Offensive focused on damage output and then there is the Defensive Bully style to fit different roles for your party. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Beginning at 14th level, you have mastered the art of your dance to such an extent that you can impart that knowledge on others. This is the grounds for your backstory and by that right, the basis of the entire personality of your character. At 3rd level, your runes let you weave magical thread that lets you control your weapon like a puppet: At 7th level, you enhance your craft by expanding your cast: At 15th level, you can bind a victim using dark runes to control their movements as easily as one would a dolls. Compare that to the average wizards HP at this level, 60, and you can see how much of an impact this really has. At 15th level, the deathly magic of your runes binds your soul closer to the realm of the dead. You get the picture. It means dodging and diving through waves of foes, slicing each one down. Wizards use Intelligence as their spellcasting ability, so your Spell Save DC is 8 + your proficiency bonus + your Intelligence modifier, and your Spell Attack modifier is your proficiency bonus + your Intelligence modifier. This is a new character class called the Blade Dancer, which was created by combining some unique features from other classes as well as some d&d 5e mechanics. D&D 5e Homebrew: Blade Dancer (Rogue Subclass) Description: These agile performers captivate audiences with their graceful footwork and charismatic personalities. Every two levels higher than 4th, the distance a shadowdancer can jump each day doubles (40 feet at 6th, 80 feet at 8th, and 160 feet at 10th). Any melee weapon you wield that lacks the. Beyond level 10 Switch back to Rogue for the rest of the game. Plus, since these are concentration spells, their bonuses arent just one-and-done like a typical spell. Close. The Blade Dancer enamours friends and foes alike with their incredible dexterity and technique, building momentum to enhance their capabilities with their chosen weapon; from increasing reliability with light weapons to hitting harder with heavy weapons. College of Swords seems perfect at a glance but trying to make a Bard a front liner is an exorcise in futility. That distinction keeps this subclass of wizard separate from every different half-caster and caster out there.

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